![]() Use Unity Burst package 1.6.6 or 1.7.2 or later versions.Īpplication with default splash screen will show four spinning dots when launching on HL2, or after the application is suspended and resumed. commonly used when using URP) will hit ILCPP compile error in VisualStudio. HL2 app using Unity's Burst package (e.g. HL2 app using URP, WindowsXR plugin and Gamma color space rendering has worse render performance in Unity 2020 or later. If using Holographic App Remoting, use Unity OpenXR plugin = 1.5.3ĪRM32 UWP Unity apps built in release mode using Visual Studio 2022 will hit an internal compiler error in Visual Studio. Holographic App Remoting remoting app using Unity's OpenXR plugin 1.5.1 fails to connect to remoting player if the hosting PC doesn't have other VR headsets attached. ![]() HL2 app using URP has worse render performance in Unity 2021 compared to Unity 2020. HL2 app using URP has worse render performance in Unity 2022 compared to Unity 2021 when using the default URP Lit material.Įither avoid URP in Unity 2022, avoid using the default URP materials or use URP in Unity 2021.3.14+ If using an earlier Unity patch release, be sure to consult the known blocking issues table to ensure that you avoid builds with other blocking issues. We recommend that you use the latest patch version of Unity 2020.3 LTS or 2021.3 LTS and their recommended version of Unity plugins, together with the latest Mixed Reality OpenXR plugin. While we generally support all LTS versions of Unity and their verified plugins, we recommend avoiding those specific builds of Unity and Unity plugins to ensure your apps work as expected. Some versions of Unity or Unity plugins have known incompatibilities blocking apps from working as expected on HoloLens 2 or Windows Mixed Reality devices.
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